An array of valid number of players that can compete in a match. For Rock Paper Scissors for example this would be [2]
Whether or not to display a continuous console log of the current tournament as it runs
The default match configurations to be applied throughout all tournament matches
Set this ID to override the generated ID
The tournament wide logging level to enforce
The name of the tournament
The ranking system to use for this tournament. Either a string or a class that extends RankSystem
The configurations for a specified rank system. For example, see {@link RankSystem.WINS.Configs}, {@link RankSystem.TRUESKILL.Configs}
The result handler for returning the appropriate results to the tournament for processing.
To find what kind of result should be returned, find the Results interface for the rank system you are using.
Example: For {@link Tournament.RankSystem.TRUESKILL}, go to {@link Tournament.RankSystem.TRUESKILL.Results}
Tournament configurations. Dependent on the type of tournament chosen Example: For Ladder, go to Ladder.Configs
The tournament type to run. See {@link Tournament.Type}
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Required and Optional Tournament configurations