D_AGENT_IDS
is automatically populated by a space seperated string list of the agent IDs of every agent being
loaded into a match in the same order as D_FILES. This should always be sorted by default as agents are loaded
in order from agent ID 0
to agent ID n-1
in a n
agent match
D_FILES
is automatically populated by a space seperated string list of the file paths provided for each of the
agents competing in a match.
NOTE, these paths don't actually need to be files, they can be directories or anything that works with your own command and design
D_MATCH_ID is automatically replaced with the id of the match being run
D_MATCH_NAME is automatically replaced with the name of the match being run
D_NAMES is automatically replaced with the names of the agents
D_TOURNAMENT_IDS
is automatically populated by a space seperated string list of the tournament ID numbers of
the agents being loaded into the match in the same order. If no tournament is being run all the ID numbers will
default to 0 but still be passed in to the command you give for the override configurations
Generated using TypeDoc
Dynammic Data strings are strings in the OverrideOptions arguments array that are automatically replaced with dynamic data as defined in the documentation of these enums