Search
Preparing search index...
The search index is not available
dimensions-ai
Options
All
Public
Public/Protected
All
Inherited
Externals
Only exported
Menu
Globals
"Tournament/RankSystem/WinsSystem/index"
WinsSystem
Class WinsSystem
Hierarchy
RankSystem
<
Configs
,
RankState
>
WinsSystem
Index
Interfaces
Results
Constructors
constructor
Properties
ELO
ELOSystem
True
Skill
True
Skill
System
Wins
Wins
System
Methods
get
Points
get
Rank
State
String
get
Rank
States
Header
String
initialize
Rank
State
on
Player
Update
rank
Comparator
reset
Rank
update
Ranks
Object literals
configs
Constructors
constructor
new
Wins
System
(
configs
:
DeepPartial
<
Configs
>
)
:
WinsSystem
Parameters
configs:
DeepPartial
<
Configs
>
Returns
WinsSystem
Properties
Static
ELO
ELO
:
any
Static
ELOSystem
ELOSystem
:
ELOSystem
Static
True
Skill
True
Skill
:
any
Static
True
Skill
System
True
Skill
System
:
TrueSkillSystem
Static
Wins
Wins
:
any
Static
Wins
System
Wins
System
:
WinsSystem
Methods
get
Points
get
Points
(
wins
:
number
, ties
:
number
, losses
:
number
)
:
number
Parameters
wins:
number
ties:
number
losses:
number
Returns
number
get
Rank
State
String
get
Rank
State
String
(
player
:
Player
, rankState
:
RankState
, matchesPlayed
:
number
)
:
string
Parameters
player:
Player
rankState:
RankState
matchesPlayed:
number
Returns
string
get
Rank
States
Header
String
get
Rank
States
Header
String
(
)
:
string
Returns
string
initialize
Rank
State
initialize
Rank
State
(
)
:
RankState
Returns
RankState
on
Player
Update
on
Player
Update
(
rankState
:
RankState
)
:
RankState
Parameters
rankState:
RankState
Returns
RankState
rank
Comparator
rank
Comparator
(
rankState1
:
RankState
, rankState2
:
RankState
)
:
number
Parameters
rankState1:
RankState
rankState2:
RankState
Returns
number
reset
Rank
reset
Rank
(
rankState
:
RankState
)
:
RankState
Parameters
rankState:
RankState
Returns
RankState
update
Ranks
update
Ranks
(
rankStates
:
Array
<
RankState
>
, relativeRanks
:
Array
<
number
>
)
:
Array
<
RankState
>
Parameters
rankStates:
Array
<
RankState
>
relativeRanks:
Array
<
number
>
Returns
Array
<
RankState
>
Object literals
configs
configs
:
object
descending
descending
:
true
= true
loss
Value
loss
Value
:
number
= 0
tie
Value
tie
Value
:
number
= 1
win
Value
win
Value
:
number
= 3
Globals
"
Tournament/
Rank
System/
Wins
System/index"
Wins
Wins
System
Results
constructor
ELO
ELOSystem
True
Skill
True
Skill
System
Wins
Wins
System
get
Points
get
Rank
State
String
get
Rank
States
Header
String
initialize
Rank
State
on
Player
Update
rank
Comparator
reset
Rank
update
Ranks
configs
Generated using
TypeDoc