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Hierarchy

Index

Constructors

constructor

Properties

Static ELO

ELO: any

Static ELOSystem

ELOSystem: ELOSystem

Static TrueSkill

TrueSkill: any

Static TrueSkillSystem

TrueSkillSystem: TrueSkillSystem

Static Wins

Wins: any

Static WinsSystem

WinsSystem: WinsSystem

Methods

getPoints

  • getPoints(wins: number, ties: number, losses: number): number

getRankStateString

  • getRankStateString(player: Player, rankState: RankState, matchesPlayed: number): string

getRankStatesHeaderString

  • getRankStatesHeaderString(): string

initializeRankState

onPlayerUpdate

rankComparator

resetRank

updateRanks

  • updateRanks(rankStates: Array<RankState>, relativeRanks: Array<number>): Array<RankState>

Object literals

configs

configs: object

descending

descending: true = true

lossValue

lossValue: number = 0

tieValue

tieValue: number = 1

winValue

winValue: number = 3

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