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Error is thrown when an agents input stream's internal buffer reaches or execeeds the highWaterMark, indicating the agent is not handling input properly or fast enough for smooth match running.

Hierarchy

Index

Constructors

Properties

Constructors

constructor

Properties

agentID

agentID: number = -1

The id of the Agent that caused the error. If it is -1, then there is no one specific agent that caused the agent error

message

message: string

name

name: string

Optional stack

stack: string

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